What do Product owner do?
They work to keep stakeholders, customers, and users happy. 
They do market research and examine data to help keep the product on the right course.
Product Owners work closely with team members and make themselves available to answer questions about work in the current sprint. 
And they ensure the team has a steady stream of new user stories for future sprints.
To be effective in their role, Product Owners need to avoid 7 costly mistakes.
Mistake #1. Product Owners introduce changes in the Sprint
All Product Owners tell the development team that what they work on will not change after a sprint has been planned. But that’s a hard promise to keep when customers and stakeholders change their minds or come up with new needs.
At some point, every Product Owner is tempted to make the mistake of bringing changes into a sprint rather than waiting for the start of the next. 
And you know what? In some cases, that’s OK. Some changes are very important and worth interrupting a sprint. But many others are not. Product Owners need to avoid the temptation to interrupt a sprint with something that only feels urgent because stakeholders are making noise about it. 
Product Owners can guard against these interruptions by soliciting the help of their Scrum Masters, letting them know it’s OK to push back any time they ask to bring something new into a sprint that's already in process. Most Scrum Masters know they should do this, but sometimes they’re afraid of pushing back. Let them know it’s OK.
Product Owners can include these new ideas in the Product Backlog and bring them up during the next Sprint Planning meeting. 
Mistake #2. Product Owners do not attend Sprint Meetings
While the Scrum Guide says it’s not mandatory for Product Owners to attend daily scrum meetings, the best Product Owners make every effort to participate whenever possible.
The Product Owner's presence can ensure that the team continues to work towards their Sprint goal.
 
Similarly, some Product Owners don’t attend Sprint Retrospectives. Or, just as bad, their teams don’t invite them. A Product Owner's participation in the Sprint Retrospective demonstrates an openness to improve and encourages team members to improve as well.
A Product Owner is part of the overall Scrum team. 
Make a commitment to avoid the mistake of skipping sprint meetings.
Mistake #3. Product Owners tell WHAT, and also HOW
Product Owners are tasked with telling the team what they need to build. A good Product owner will also share the product roadmap and continuously engage the team in Backlog Refinement meetings to ensure the team has clarity on the requirements. It’s the developers’ job to figure out how to fulfill that request. 
Suppose your company plans to implement a system to ease conference room bookings. You tell the team that’s what you want. They decide the best way to do that. Perhaps it’s with an App which will provide current booking status or an Outlook Calendar plugin which prompts availability of conference rooms.   
You can avoid the mistake of telling the team how by ensuring that you have shared the overall goal and the client expectations from each product backlog item. Refrain from going further and also telling how you want the team to fulfill the expectations. Product Owners, who have been developers in the past, may find it difficult to avoid this mistake.  
Mistake #4. Product Owners do not say NO, often
Product Owners set a product vision that will result in a product or solution that makes people happy. Product Owners need to remember that the Stakeholder happiness has to be achieved through the delivery of the right product.  Building the right product always takes precedence.
Product Owners need to remember that making people happy is not as important as building the right thing. Hence, every request they say Yes to, may mean saying No to some other item. In other words, they need to avoid the mistake of not saying No often enough. A hidden problem of saying Yes to too much is that it might mean saying No later to an essential, emergent requirement that just hasn't been recognized yet.
You need to be careful in how far ahead you commit what a team will work on. And remember that it's in the best interest of the final product sometimes to say no.
Mistake #5. Product Owners prioritize short-term goals
Good Product Owners set slightly longer-term product goals that they use to help them prioritize, whether that's through a formal product roadmap or some other mechanism. In doing so, they avoid the mistake of going from sprint to sprint always pursuing what is most important at the start of the sprint.
I recommend setting quarterly product goals. A 3-month horizon provides a good balance between a long-term goal and one that feels achievable. Additionally, a 3-month goal is one against which a team can notice progress. 
Mistake #6. Product Owners do not have authority to do the job well
Product Owners need to make quick decisions so they don't slow the development process down. They also need to know that these decisions won't later be reversed by their boss, or some other higher-up in the organization. When a Product Owner is overruled routinely, team members quickly learn to think of all decisions as tentative. 
A Product Owner who is lacking authority needs to have a conversation with the overruling party. To structure that conversation, prepare by writing down the various Product Owner responsibilities. Write things like: 
- Prioritize the backlog
 - Determine release dates
 - Provide feedback on implemented features
 - And so on
 
Then collaboratively discuss the RACI matrix for each of these responsibilities with the higher level of management. Achieving this clarity of your responsibilities will often result in gaining more of the authority you need to fully succeed as a Product Owner.
Mistake #7. Product Owners do not like feedback
Product Owners need to keep an open mind and truly listen to feedback. Too many Product Owners make the mistake of getting overly attached to their vision and ignore feedback. They need instead to listen to customers, users, stakeholders, and, yes, developers too.
They don’t need to do everything suggested. But good products become great when Product Owners listen to feedback. 
Coach Ram
www.coach-ram.in
Reference: Mountain Goat Software
 
 
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